Monday, February 26, 2018

Grunts on the Moon...Revisited

Just a quick post about the Moongrunt project.  I kinda sat these excellent GZG figures to the side (was going to send them off for painting with Micropanzer but never made the arrangements) and in a fit of organization a couple of weeks ago came across them again, bagged up and ready to ship out.  As I have also been playing a lot of X-COM lately, the whole period is capturing the imagination once again (can one consider a future event a "period" for gaming?).  Based on some comments on one of the gaming forums when I first posited the question about rules, today I ordered a play copy of GDW's Azhanti High Lightning (just the rules book) for a low price, so those are on their way for future perusal.  The G Dog has offered to get together and run through the rules, so I will try to set up a gaming session with him and Dances with Clydesdales some time this spring (the Walking With History side job is starting to pick up some steam and I have several talks and a couple of tours booked).

Thursday, February 15, 2018

X-COM - More Thoughts

Potential Mutoids - Picture from Khurasan website
Recent chatter on The Wargames Website about what Nordic Weasel rules would be suitable for X-COM has me thinking once again about my own X-COM project and rules that would give a good feel for the original game, but would still be easily learned for my gaming group and for convention games.  While I have leaned towards either the X-Com Tactical rules I found on the interweb, or Tomorrow's War, I believe the former might be a bit too fiddly for a convention setting, and the latter has its own quirks as gamers have to get used to the reaction system.  There was some talk about using Nordic Weasel's Clash on the Fringe.  As I know nothing about the NW products, I still may order a copy of CotF as I can obtain a printed copy (I just have an aversion to multi-paged pdfs).  

For figures, I have those nice Eureka German sci-fi stormtroopers, but I have also been eyeing some newer ranges from Khurasan (not with X-COM in mind, but just because I like them) and realized last night that they could work for my Sectoid/Mutoid idea mentioned on the Tomorrow's War page here on the blog.  Also, their late 21st Century figures look really ideal for an advanced tech X-COM team.  As much as I like the Eureka castings, the Khurasan offerings really look the part to me. To that end I have ordered a few packs from both the alien and 21st Century ranges.  Some comparison shots forthcoming once I receive them.  While I really did not want to buy more figures or even rulesets, adding a few aliens and the advanced tech boys won't hurt the lead pile that much.
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